# Hello Guide
The UDK Basics guide was originally written as a Google doc, with the intention being for the reader to follow all of the sections in order. That approach is absolutely the best way to enjoy it.
If you're reading this, hopefully you have completed all of the steps in the Essentials section:
- Installed UDK 2015
- Added Dummy Classes to UDK install
- Installed 3D software, like Blender
- Installed image editing software, like Paint.net
- Created a StickyWalls Physical Material
If so, you're ready to go. Recall this flowchart from the Essentials guide. This will help you focus your energy.
By the time you reach the end of this section, you will have made a fully functional custom map that can be played with friends. If you skip too much, you might be left wondering why the shadows in your map are so harsh, for example.
You'll likely require assistance at some point in your journey. Please check the FAQ or contact us for assistance. Join the Rocket League Mapmaking Discord Server (opens new window) to get connected.